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Monday, November 15, 2010
Scratch #4 off the list
So this concludes world objects (for now).
I've completed the vertex generation for right irregular non-rhombic hexahedrons, spheres and cylinders.
Behold! My rusted robot man!
2 comments:
Geoff
November 16, 2010 at 11:14 AM
Cool! You can make that in MC too!
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Unknown
November 16, 2010 at 11:19 AM
But you can't rotate objects and place them arbitrarily in MC.
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Cool! You can make that in MC too!
ReplyDeleteBut you can't rotate objects and place them arbitrarily in MC.
ReplyDelete