Hi folks, I'm back with another update. This past week hasn't seen much
time devoted to Rustbot, but I still managed to make hit some
milestones. For one, I incorporated an inventory system. Once you grab an item (left-click on it), you can drop it or add it to your inventory by either left-clicking or right-clicking, respectively. So to add multiple items swiftly, it's just simply alternating left, right, left, right, left, right. Minimizing clicking or keystroke counts between desired actions is a strong key to good game design, so I'm trying to make it as streamlined as possible from the ground up.
Inventory system |